In this article, you will find a complete overview of all Titans currently available in the game, along with detailed descriptions of their skills. This will help you better understand their strengths and how to use them effectively in battles.
Fire Titans
Araji, the Master of Fire
Araji is a supertitan, so he has two skills.
- Incinerating Ray. For 7 seconds, Araji breathes out flame towards the nearest opponent, dealing damage per second.
- Herald of Flame speeds up allies by 30% for 8 seconds.
Vulcan, the Scorching Crater
Vulcan is a marksman. With his Erupting Rage skill, he fires a powerful cannon shot, dealing damage to the closest opponent.
Ignis, the Punishing Flame
Ignis is a support. His Burning Blood skill increases allies' attack for 6 seconds.
Moloch, the Blazing Ravager
Moloch is a defender. His Crushing Blow skill stuns nearby opponents for 5 seconds with a powerful strike, dealing damage at the same time.
Asherona, the Ashen Archon
Asherona is a summoner and has two skills:
- Child of Flame. Asherona summons Child of Flame for 6 seconds over the center of the rival team. Child of Flame does not move, but burns opponents around it, dealing damage every 2 seconds. Child of Flame is considered a fire titan and cannot be attacked.
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Blazing Blessing is a passive skill that empowers allied fire titans. The extra damage and defense provided depend on Asherona's attack stat. Bonuses stack and depend on the number of alive fire titans:
- 2 — boosts extra damage against earth titans;
- 3 — boosts extra defense against earth titans;
- 4 — Asherona gets +400 energy when using skills;
- 5 — attacks of allied fire titans apply a mark that increases damage from fire titans for each mark applied;
- 6 — reduces incoming damage by 50%.
Water Titans
Hyperion, the Father of the Ocean
Hyperion is a supertitan, so he has two skills.
- Frost Needles. Hyperion launches an ice wave that gradually becomes more powerful at the rival's back line. Opponents next to the farthest target receive the highest damage. Nearby opponents receive reduced damage.
- Frigid Healing heals the ally with the lowest health.
Nova, the Winter Blade
Nova is a marksman. With her North Wind skill, she launches a projectile at the rival's back line, dealing damage and stunning affected targets for 4 seconds.
Mairi, the Glacial Tide
Mairi is a support. His Abyss Curse skill decreases the attack of all opponents by 40% for 8 seconds.
Sigurd, the Snow Guardian
Sigurd is a defender. With his Icy Aegis skill, Sigurd lifts the shield and becomes immune to any damage for 5 seconds.
Tydus, the Conqueror of Waves
Tydus is a summoner and has two skills:
- Child of Water. For 7 seconds, Tydus summons the Child of Water in front of the allied team. It does not move or attack. Once per second, the Child steals health from the opponent that has the most of it and transfers it to the ally who has the least. Child of Water is considered a water titan and cannot be attacked.
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Deep Current is a passive skill that empowers allied water titans. The extra damage and defense provided depend on Tydus's attack stat. Bonuses stack and depend on the number of alive earth titans:
- 2 — boosts extra damage against fire titans;
- 3 — boosts extra defense against fire titans;
- 4 — Tydus gets +400 energy when using skills;
- 5 — when using the first skill, allied water titans restore health and cleanse all negative effects that were applied to them;
- 6 — reduces incoming damage by 50%.
Earth Titans
Eden, the Guardian of Balance
Eden is a supertitan, so he has two skills.
- Burden of Creation. Eden raises a gigantic rock from the ground and launches it at the center of the rival team. All nearby targets receive damage.
- Subterranean Prison binds a random opponent with roots and pulls the victim under the ground for 6 seconds. Once the opponent is released, they stay stunned for 2 more seconds. If the target is the last rival on the battlefield, they will not get pulled under the ground, but the stun effect will still affect them.
Sylva, the Mother of Hunters
Sylva is a marksman. With her Emerald Storm skill, she shoots 6 arrows at random targets, dealing damage with every hit.
Avalon, the Son of the Forest
Avalon is a support. His Forest Embrace skill applies a shield that absorbs damage to all allies.
Angus, the Protector of Nature
Angus is a defender. For 8 seconds, his Anger of the Earth skill strikes the whole opponent team with roots coming from underground, dealing damage per second. Angus cannot attack while using the skill.
Verdoc, the Verdant Protector
Verdoc is a summoner and has two skills:
- Child of Nature. Verdoc summons Child of Nature in front of the allied team for 8 seconds. Child of Nature does not move and does not attack, but slows down opponents around it. Afterward, it vanishes and stuns opponents for 3 seconds. Child of Nature is considered an earth titan and cannot be attacked.
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Earth's Call is a passive skill that empowers allied earth titans. The extra damage and defense provided depend on Verdoc's attack stat. Bonuses stack and depend on the number of alive earth titans:
- 2 — boosts extra damage against water titans;
- 3 — boosts extra defense against water titans;
- 4 — Verdoc gets +400 energy when using skills;
- 5 — allied earth titans deal extra damage equal to 15% of their current health;
- 6 — reduces incoming damage by 50%.
Dark Titans
Tenebris, the Incarnation of Darkness
Tenebris is a supertitan, so she has two skills.
- Touch of the Abyss. Tenebris curses the nearest enemy for 5 seconds, prioritizing targets that have not been cursed. A cursed opponent receives damage per second and cannot restore energy. The damage dealt depends on the Tenebris's attack. If the target dies while the curse is in effect, part of the target’s base attack and health is transferred to all allied dark titans and an ally with the highest physical attack.
- Eternal Sacrifice targets the opponent with the highest energy and burns their energy transferring it to Tenebris.
Keros, the Twilight Eater
Keros is a marksman. His Essence Burnout skill targets an opponent in the center, dealing area damage for 10 seconds. The amount of damage depends on Keros' attack.
Mort, the All-Consuming Hunger
Mort is a support. His Shadow Rampage skill curses the opponent with the highest physical attack stat by temporarily channeling part of their health and physical attack to all allied dark titans and the closest ally of any element.
Brustar, Master of Shadows
Brustar is a defender. With his Wormhole skill, Brustar applies a shield that for 3.6 seconds absorbs all incoming hits and deals damage to the attacking opponent in return.
Umbra, Herald of the Void
Umbra is a summoner and has two skills:
- Child of Darkness. Umbra summons Child of Darkness behind the rival team. Child of Darkness does not move and does not attack, but drains 50% energy from nearby opponents. After 4 seconds, it disappears and transfers all drained energy to the allied titan with the highest current energy. Child of Darkness is considered a darkness titan.
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Shadow Bond is a passive skill that empowers allied darkness titans. The extra damage and defense provided depend on Umbra's attack stat. Bonuses stack and depend on the number of alive darkness titans:
- 2 — bonus to extra attack against light titans;
- 3 — bonus to extra defense against light titans;
- 4 — Umbra gets +400 energy when using skills;
- 5 — opponents lose 100 energy each time they take damage from darkness titans;
- 6 — reduces damage taken by 50%.
Light Titans
Solaris, the Radiance of Creation
Solaris is a supertitan, so she has two skills.
- With her skill, Scorching Summoning, Solaris summons the power of light to create a pillar of light at the center of the opponent team for 8 seconds. The pillar deals damage every second and slows down nearby titans by 20%.
- Invoke Light allows Solaris to grant a Light Particle to all allied Light Titans and the ally with the lowest health percentage for 8 seconds. The Light Particle protects the allies from the stun effect.
Amon, the Crushing Light
Amon is a marksman. He shoots the nearest, middle, and farthest opponents one by one with his Stellar Destruction skill. The damage dealt depends on Amon's attack. Each consecutive hit to the same target deals 35% less damage. If there are any stunned enemies on the battlefield, all projectiles are launched at the nearest stunned enemy and deal extra area damage.
Iyari, the Beacon of Rebirth
Iyari is a support. Her Beacon of Life skill summons a healing sphere on allied light titans and an ally of any element with the lowest health. The skill effect lasts 5 seconds and restores the health and energy of a target every second. If there are no suitable titans, Iyari applies the Beacon of Life to herself.
Rigel, the Punishing Hand
Rigel is a defender. They cast a shield on themself with their skill Vengeful Barrier. The shield decreases the damage from the next five attacks. When the shield is destroyed, it stuns opponents in front of Rigel.
Lumira, the Soul of Ether
Lumira is a summoner and has two skills:
- Child of Light. For 6 seconds, Lumira summons the Child of Light in front of the allied team. It does not move or attack, but its health and physical attack scales with Lumira's stats. When the Child disappears, it grants energy to the allied titan with the lowest energy. If there are no other targets, grants energy to Lumira. The amount restored is determined by the proportion of the Child's remaining health and cannot exceed 1000 energy. Child of Light is considered a light titan and can be attacked. Allies' abilities do not affect it.
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Eternal Sunshine is a passive skill that empowers allied light titans. The extra damage and defense provided depend on Lumira's attack stat. Bonuses stack and depend on the number of alive light titans on the battlefield:
- 2 — boosts extra attack against dark titans;
- 3 — boosts extra defense against fire titans;
- 4 — Lumira gains +400 energy when using skills;
- 5 — allied light titans stun the opponent with the highest physical attack for 4 seconds upon using their first ability;
- 6 — reduces incoming damage by 50%.
Elarite Titans
Alecto, Blade of Vengeance
Alecto is a marksman who has a synergy with the fire element. Her Fate's Judgment skill allows her to dash behind the target with the highest attack, strike them and nearby opponents 5 times, then return to her position. While this skill is active, she is immune to debuffs.
Orm, Mystery Keeper
Orm is a support titan who has a synergy with the water element. His Devastating Link skill binds all allies to the opponent in the center for 8 seconds. Accumulates a portion of damage taken by allies and deals it to the linked opponent when the effect ends.