Campaign

The Campaign is a game mode in Hero Wars: Alliance. It becomes available at the first level and consists of 13 Chapters and 190 missions. You can enter the Campaign through the magic gates on the main game screen:

campaign.png


Basics

In Campaign Chapters, you battle various opponents to gain team and hero EXP, earn Guild activity points, and obtain items required to increase hero rank.

Campaign Chapters

The Campaign consists of 13 Chapters:

  1. Ruled by Fire.
  2. Distorted Magic.
  3. Hardan's Plateau.
  4. Deadlands.
  5. Cadang Thicket.
  6. Chaos Realm.
  7. Split of Tribes.
  8. Blazing Heart.
  9. Archipelago.
  10. Cursed Waters.
  11. Nordland.
  12. Boundless Snow.
  13. Crystal Throne.

Some gear items cannot be found in the Campaign:

Battles

Completing Campaign missions requires energy. The more difficult the mission, the more energy you need.

Each mission consists of three rounds, each of them lasts for two minutes. If the time expires during any of the rounds, the battle ends in defeat.

Each mission has a star rating, which depends on how many heroes are left alive at the end of a mission:

  • all heroes are alive — 3 stars;
  • one hero is defeated — 2 stars;
  • two or more heroes are defeated — 1 star. 

Once you complete a mission with three stars, you can raid it.

Mission Types and Bosses

There are three Campaign mission types. Press the name of the mission type you want to learn more about.

mission.png Regular missions ▾

Here you face various monsters and heroes. The energy required to complete a regular mission varies from six to ten, depending on the Chapter.

As a reward for completing a regular mission, you get gold, gear items, hero, and team experience.

The number of attack attempts is unlimited.

hero_mission.png Heroic missions ▾

Here you face various monsters and heroes. The energy required to complete a heroic mission varies from 12 to 20, depending on the Chapter.

As a reward for completing a heroic mission, you get gold, gear items, hero, and team experience, and also may receive a Soul Stone of the hero displayed on the mission.

The number of attack attempts is limited to three a day. You can use emeralds to get additional attacks. The number of attempts that you can purchase depends on your VIP level.

boss.png Boss fight ▾

Here you face a boss and various monsters. The energy required to complete a boss fight varies from 18 to 30, depending on the Chapter.

As a reward for completing a heroic mission, you get a hero Soul Stone, gold, gear items, hero, and team experience.

The number of attack attempts is limited to three a day. You can use emeralds to get additional attacks. The number of attempts that you can purchase depends on your VIP level.

If you need help defeating a boss, press the corresponding name to find tips:

Archdemon Astrild Shavarakk

Archdemon.png

To beat Archdemon, you should take one tank, two damage dealers, and two supports or healers. At least one hero should have crowd-control abilities.

Besides, your team level needs to be 80 level or higher.


Raid

Raid allows completing missions instantly. It requires the same amount of energy as manual completion. 

Note
When you raid a mission, you get EXP Potions instead of hero EXP Points. To level up your heroes, you can use the received EXP Potions.

Raid options depend on your VIP level.

VIP 0 VIP 1-4 VIP 5 and higher

If you are VIP 0, you can raid missions with Raid Tickets. To get them:

  • complete the daily quest "Watch 2 short videos";
  • purchase them at the Theater with Theater Tickets.

To spend your Raid Tickets, select a mission and tap the Raid button:

raid.jpg

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